Adding DLLs while Debugging
I’ve been working with Ravi to plug a hole in our debugger use cases for Carbide 2.0: usually if you start a debug session in Carbide it will determine what executables you are interested in and let you set breakpoints there. But what if you decide you want to debug additional DLLs after a debug session has started? You can’t do this in Carbide 1.3 without terminating the debug session and starting over again. In Carbide 2.0 you can now import additional DLLs (dragging them into the Executables View is easiest) in the midst of a debug session and then set breakpoints etc. This makes it easier to enlarge the scope of the debug session without having to terminate the while thing, import the new DLLs and then start debugging again.



